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Game Design
My primary skills lie in being a Narrative Director and Writing. I am also a Junior Programmer with Python and C# being my primary languages.

A walking sim/art game similar to the style of What Remains of Edith Finch. Built for the 2026 Global Game Jam theme of "masks" in Unity.
A 2D side-scroller with parrying and stealth mechanics in an eldritch horror world. Built for the 2025 Unity 25th Anniversary Game Jam.


A visual novel utilizing a custom narrative flag system to accentuate the importance of player choice. This was project was made Remotely in Unity.

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